Articles · Virtual Reality for Clinical Use
What is known about VR in healthcare
How virtual reality for clinical use helps manage pain and anxiety without medication, and what sets a registered medical device apart.
What is virtual reality for clinical use? A complete guide for healthcare professionals
It is not a video game or entertainment. It is a complementary clinical tool, used under supervision, with concrete applications in healthcare.
Class I Medical Device: what it means for VR in healthcare
What registration in EUDAMED and with INFARMED and MDR 2017/745 require, and why it matters for hospitals and clinics.
What the scientific evidence says about virtual reality in healthcare
Neither hype nor scepticism: an honest reading of what research already supports about virtual reality in healthcare, and what is still missing.
Articles
143
English mirrors of the PT posts
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10
Curated taxonomy
Studies in the library
137
Published research
Latest post
11 October 2026
Written by the people who install it
The index
European Day on Pain Awareness 2026: the cost that does not fit in the appointment
“The Hidden Cost of Pain” is the theme of the European Day on Pain Awareness 2026. What pain costs outside the consulting room, the figures from Portugal and where distraction comes in as a complement.
World Occupational Therapy Day 2026: taking part when you can no longer go out
“Participation Matters” is the theme of World Occupational Therapy Day 2026. What taking part means when the street, the beach or Sunday Mass are out of reach, and how teams already respond.
World Stroke Day 2026: the days in hospital that come after the emergency
World Stroke Day 2026 brings no new theme: it marks 20 years of campaigning and gives a voice to people who have lived through stroke. A look at the hospital stay, the empty hours between therapies and the family.
RVer is registered in EUDAMED. What changes, and what does not
On 10 October 2026, the RVer base product was registered in EUDAMED. The numbers, what EUDAMED is, why we say EUDAMED and INFARMED, and what does not change.
Why a person with dementia asks the same questions again and again, and what helps
The question comes back because the answer is not stored, and it often carries a feeling. What tends to help, what to avoid, and when a sudden change calls for medical review.
Why RVer runs on the Meta Quest 3: the criteria, in order
Virtual reality headsets, spec against spec, and the criterion that ruled out almost half of them straight away: room for the library. The full comparison is at rver.pt/en/equipamento.
Five free tools for people who care, and why we made them
An activity generator, a health awareness days calendar, a life story form, a weekly planner and a hygiene checklist. Free, no sign-up, for people aged 10 to 100.
There are people we can't show you
A two-minute film in which no patient appears. Not for lack of footage: it is the rule.
When the town council brings virtual reality to the institutions in its municipality
The council contracts, the institutions in the municipality use it. The equipment is not bought, residents' data stays with each institution, and there are things the arrangement does not solve. How it works, step by step.
Snoezelen rooms and virtual reality: how both fit in the same room
The room gives the session calm, routine and a team used to accompanying without hurry. The headset gives the room places it does not have. How to set the two up together, and where it is not worth it.
World Mental Health Day 2026: hearing lived experience
The World Mental Health Day 2026 theme, and three moments where a team can live up to it: before, during and after a session.
World Hospice and Palliative Care Day 2026: pain is the theme
The World Hospice and Palliative Care Day 2026 theme, the idea of total pain, and three questions for the team on the 10th.
Longer lives need different systems: International Day of Older Persons 2026
The International Day of Older Persons is on 1 October, with the theme "The Age of Longevity: Rethinking Systems for Longer Lives". What that means at the level of a care home, not just a ministry.
World Heart Day: in a virtual reality session, the signs you cannot see
"Don't Miss a Beat": the World Heart Federation's 2026 campaign draws attention to hidden symptoms. In a virtual reality session, paying attention to the signs you cannot see is the main job of whoever is supervising.
Access to Information Day: what a family can know about a session
On the International Day for Universal Access to Information: what gets recorded in a virtual reality session, who sees it, and how to explain it to a family without promising more than the session is.
World Tourism Day: the most requested destination is Fátima
The theme of World Tourism Day 2026 is the digital agenda and artificial intelligence. In the palliative care service in Leiria, Portugal, the most requested place was Fátima, which teaches more about travel than any trend.
European Day of Languages: the session speaks the language of whoever is inside it
On the European Day of Languages: why many scenarios need no words at all, why the words that count are the team's, and what changes when you work in Portuguese on both sides of the Atlantic.
World Pharmacists Day: non-pharmacological does not mean anti-medication
World Pharmacists Day is on 25 September. What "complementary" really means, and the medication questions that help run a session carefully.
Autumn reaches care homes too: when the garden closes at five
The autumn equinox was this week. In a care home the change of season is not a date on the calendar: it is the garden no longer being available. What gets planned for the indoor months.
New headsets are coming tonight. Your institution does not need to worry
Meta Connect 2026 holds its keynote on 23 September. Why a manufacturer's release calendar should not enter a healthcare institution's plan, and how our model keeps it out.
"If you feel discomfort, take it off and say so"
Free, certified training at the School of Health Sciences of the University of Leiria and Oeste, organised by the aTOPlab and the Occupational Therapy degree programme. Why the demo always comes last, and why the final slide is a safety instruction.
RVer has a partner in Brazil: Instituto Gabriel Benício
An exclusive reseller and distribution agreement for Brazil with the Instituto Gabriel Benício, in Fortaleza. The demo headset stayed there and ran its first sessions today. Portugal, now Brazil, and the criterion for what comes next.
Childhood Cancer Awareness Month: what changes when the patient is a child
In Childhood Cancer Awareness Month, what changes (in the decision, the length and the room) when the person putting on the headset is ten years old.
RVer in the Jornal de Leiria
RVer made the local paper. The piece describes the system's three uses and keeps the sentence we defend the most: the session is always run by a health professional from the institution.
Mobility Week: and those who cannot leave their bed?
European Mobility Week runs from 16 to 22 September and is about how we move around. For some people that is no longer the question, and what can be done for them is smaller, and more concrete.
Patient safety: with a chronic condition, the session repeats
WHO dedicated World Patient Safety Day 2026 to noncommunicable diseases: long care, across several settings, over years. In a virtual reality session that has a concrete meaning.
RVer in Brazil: what is true, what isn't yet, and what ANVISA has to do with it
What it means for a Portuguese company to enter the Brazilian market: no ANVISA registration, no local entity, and a single headset in the country: the demo unit, carried over from here.
The headsets stay ours: why RVer doesn't sell hardware
Why RVer does not sell hardware: four reasons, three obligations the model puts on us, and the two cases where the client loses out because of it.
Mild cognitive impairment: usable first, useful after
Almost every device sitting in an institution's storeroom failed the feasibility question, not the efficacy one. The trials under way start with the first.
Clinical VR research nearly quadrupled. What that proves
A bibliometric review counts 76 publications in 2015 and 281 in 2025. What the number says, what it does not, and the three questions that separate evidence from a sales argument.
When care leaves the institution
SAD+Saúde tries to erase the boundary between social support and health in the person's home. For anyone designing tools, it signals something uncomfortable: the home is the hardest context there is.
"Patient-centred" is measured on Thursday afternoon
Four axes, and one of them is settled by the detail of who chooses what happens on Thursday afternoon. In palliative care, an afternoon spent badly is not recovered next week.
Pain Congress 2026: where non-drug care fits
The Multidisciplinary Pain Congress programme is a faithful portrait of where pain medicine's centre of gravity sits in Portugal. Anyone proposing something else is better off knowing it.
What death certificates do not count about dementia
A JAMA Network Open study compared clinical diagnosis with recorded cause of death in 202 brain donors. What it says about the records health budgets depend on.
The dementia plan changed hands. And started counting something else
Portugal's new dementia plan governance measures staff training and informal carer support. No indicator measures equipment, and that is what makes them interesting.
They were not disengaged: they could not hear
Why hearing decides a session's outcome, what to check in two minutes, and seven practical adaptations for people who hear poorly: none of which need different equipment.
Virtual reality in labour: what the evidence shows, and what a delivery suite must settle first
What the systematic review of 12 trials and the 2025 integrative review say, and the five room-level problems (hygiene, monitoring, who runs it, autonomy and consent) that decide the outcome.
“The earlier you know, the more you can do”: the diagnosis missing in care homes
The 2026 campaign theme, the Portuguese number that matches it, and five things an institution can do in September without depending on anyone else.
Fourteen dementia risk factors: where technology fits, and where it does not
The 14 factors, what “45% preventable” means, why almost all of them are beyond a care home's reach, and the one place technology touches, with the boundary stated in full.
Fear of falling empties the room before any fall happens
What a 2025 meta-analysis found on fear of falling, balance and postural control (confidence intervals in plain view) and the line between what RVer does today and what it does not.
In the US, virtual reality already has a reimbursement code. Here it does not, and what that changes
What the E1905 code actually covers, why its existence does not transfer to Portugal, and the two questions that separate a funding argument from a decorative citation.
Two different things are called “virtual reality in mental health”
VR exposure therapy and comfort and wellbeing environments are distinct products sold under one name. The six questions that separate them, and where RVer sits.
Portugal's new Statute for Older Persons: what changes in care-home activities
What Portugal's Statute for Older Persons requires on autonomy, participation and activities, and what it means, in practice, for whoever writes a care home's activity plan.
Undiagnosed cognitive decline in care homes: what it changes in a session
What a study across 423 care homes says about undiagnosed dementia, and the three practical consequences for whoever prepares and runs sessions with residents.
When the person's place isn't in the library: choosing a reminiscence scene
How to choose a scene when the person's village isn't in the catalogue: the kind of place, the season, the activity. And the honest limit of a library filmed in Europe.
Does the project survive the person who brought it in? The test almost nobody passes
The test is simple and almost no service passes: does it work in the week the person who brought it in is on holiday? The five defences that make a project independent of one person, and the one our platform solves, which is one.
Meaningful activity: the occupational therapy idea that changes how you choose a scenario
Occupation, roles, and what the person did when they still decided about their own life. How that framing changes choosing a scenario, the beautiful-catalogue mistake, and the five life-history questions worth more than any library.
The system does not integrate with the hospital. So how does the session reach the record?
The same decision that makes installation easy leaves the session log outside the clinical record. The three routes to get there (manual, export and custom integration) and why the first is usually right.
European Health Data Space: the timeline and what changes for software buyers
Four dates between 2027 and 2031, two very different halves (primary and secondary use) and one question that separates suppliers. Where RVer sits, and why.
Buying health technology from a small company: what to ask first
The digital health market is concentrating and most suppliers are small. Seven continuity questions, with our answers: what keeps working if we disappear, and what stops.
Germany reimburses health apps. Portugal has nothing like it: why
Germany's DiGA, France's PECAN, and the Portuguese absence. What the German route demands in return, why RVer would not fit it anyway, and what would make more difference in Portugal than copying the model.
Mental health in Portugal: where non-pharmacological responses fit
High consumption of anxiolytics, limited access to psychotherapy in the public system, and a large space for complementary responses. It is also the space where illusions are easiest to sell: including with a headset.
Pain clinics: where virtual reality fits, and where it does not
The distinction that decides everything: distracting from pain that lasts minutes is not the same as working with pain that has lasted years. Where the evidence is solid, where it is weak, and what a pain unit can test without promising anything.
Types of dementia: what they are, how they differ and what changes in a session
Alzheimer's, vascular, Lewy bodies, frontotemporal and mixed: the types of dementia, the first signs of each and what sets them apart. And what each one changes in an immersive session, including the one where caution has to be greater.
Informal carers: what technology does at home, and what it does not
The Statute has existed since 2019 and the allowance has tight conditions. What technology really solves at home, what only appears to, and why we do not sell a clinical system for domestic use.
Panic buttons, sensors, headsets: which technology solves which problem
Safety, autonomy, communication, occupation and clinical moments are five distinct problems. A map of which technology serves which, the buying order that makes sense, and where we sit in it.
Guided meditation or virtual reality: when an app is enough
The two do different things with the same apparent goal. Where guided meditation wins, where it does not, and the four concrete situations where the app is the right answer: said by someone selling the other thing.
Choosing a care home: the questions about activities almost nobody asks
Twelve questions that take ten minutes, what each answer reveals, and the signs that should worry you. Written for families, and useful to managers who want to know what they will be asked.
Virtual reality in the emergency department: the question we get and the answer we give
It does not reduce waiting times: nothing in a headset does. And in the waiting room five things fail at once, starting with supervision. But there are three moments inside the department where the answer is yes, and one of them is well supported.
How long should a session last, and how often?
Studies mostly use 10 to 20 minutes, but that is not a dose: it is what fitted. Where duration is set by the procedure, where it is set by the person, and the signals that end a session early.
The patient no longer communicates: is a session worth it?
Without words there is no verbal consent and no account of the experience. What remains is assent, dissent and observation: all fallible. And one question that separates caring from staging: whose benefit is this?
Twenty years after 65, eight in good health: what to do with the gap
Life expectancy at 65 is around twenty years; healthy life expectancy is around eight. Twelve years of gap, and that is where care homes, continuing care and palliative care sit. What can and cannot be done inside it.
The AI Act: what changed on 2 August 2026 for AI in healthcare
Transparency duties apply from 2 August. High-risk duties for AI inside medical devices moved to 2 August 2028. Where that leaves a system that suggests content to a clinician, and what we changed because of it.
Loneliness and social isolation: what technology solves, and what it does not
The WHO estimates 871,000 deaths a year associated with loneliness, and the data contradicts anyone who pictures it as a problem of old age alone. What the distinction changes, and where a headset helps and where it does not.
Whoever pays is not whoever saves: the problem that stalls health technology
The department pays from its own budget; the saving lands in anaesthesia, pharmacy, bed-days or staff hours. A map of who pays and who benefits, and why ROI decks with one big total fail.
From yes to the first session: who actually has to approve inside a hospital
Department, nursing, IT, data protection, infection control and procurement. Who asks what, which document settles each one, and the ordering mistake that stalls almost every process.
When the patient refuses, or the first session goes badly
Seven reasons for a refusal, and what changes in each. The difference between not wanting it today and not wanting it. And the rule that is never negotiated: whoever asks to stop, stops.
Where the equipment lives between sessions: the question never in the specification
Equipment without an address ends up in a drawer within three weeks. Charging, storage, transport between departments, shifts and weekends: what to decide before delivery, and what the system handles on its own.
What the health system measures, and why this stays invisible
Length of stay, occupancy, response times, output. None of them sees whether someone was frightened. Why that is not a management failure, what can actually be counted, and why to distrust anyone selling you a wellbeing score.
Immobility costs more than the illness that brought the patient in
The bed-rest literature points to strength losses of several percent per day, and weeks of recovery for each day still. Where that costs the system money, and where virtual reality actually helps, which is less than you will be told.
Do you need an ethics committee opinion to use virtual reality?
Using a registered device within its intended purpose is a clinical decision. What changes everything is the intent to produce knowledge, and it often enters halfway through, without anyone noticing.
Virtual reality or a tablet? What differs, and when the tablet wins
The physical difference is real: the field of view is occupied. The difference in clinical outcome is barely studied, and there are several cases where the tablet is the right choice. We name them.
Virtual reality and Parkinson's disease: what the research is looking at
The research concentrates on an old, concrete problem: balance and the fear of falling. This is not technology hunting for an application. But "virtual reality" is not one intervention, and the good reviews say so.
Who can run a virtual reality session with patients?
The intended user is healthcare professionals and trained carers, and it is never self-administration. Who specifically runs it is the institution decision, and there is a good reason it is not the supplier to make.
Do you need consent to use virtual reality with a patient?
The form of consent follows how the institution classifies the session. But there is one concrete difference from putting on a film: the headset occupies the field of view. And the right to stop protects more than a signature.
How to write a tender specification for virtual reality in healthcare
Tender documents for virtual reality ask for screen resolution and a "certified solution": things that distinguish nobody, or that do not exist. This is the skeleton that forces whoever answers to tell the truth.
Accessibility: which patients can actually use virtual reality
There is nothing to operate: the team drives, and that resolves tremor, arthritis, hemiparesis and lack of dexterity in one go. Where we have to be blunt is vision, and we say why.
Is virtual reality bad for you? Side effects, risks and contraindications
For most people it is well tolerated, and the most common unwanted effect, motion sickness, is temporary and avoidable. A small, specific set of situations calls for prior assessment. They are published.
The ROI nobody can prove, and what to measure instead
Eight economic studies out of 87. Three reasons published numbers are not yours, four metrics for a three-month pilot, and the question that separates suppliers in a tender.
What does it return in a care home? The ROI a hospital does not calculate
In a care home, the difference between a good month and a bad one is an empty bed. The six-line model, the real cost of each session in staff time, and the lines you cannot count.
Sundowning in dementia: what the team can change in the environment
Pain, toilet, hunger, infection and medication first. Then light, noise and routine. And, plainly, what a calm virtual reality scenario does and does not do at this hour.
Snoezelen room or virtual reality? What each one does in a care home
The room wins on touch and movement; virtual reality wins by reaching the bedroom, changing scenery without building work and leaving a record. An honest comparison, including what each one cannot do.
How to run a virtual reality pilot in a healthcare service
A pilot has to be able to fail. It answers implementation questions well (does the team use it? where does it jam?) and it answers clinical efficacy not at all, whatever you are promised.
The eight questions hospital IT will ask about virtual reality
It is almost always the same eight questions: network, integration, data, controller, continuity, updates, medical device and accounts. Preparing them before the meeting changes the outcome.
A care home activity plan: where virtual reality fits (and where it does not)
People who join nothing, people who never leave their room, rainy days and family visits. A realistic week of twelve to sixteen sessions, and what to record.
NIS2: where RVer stands, and what stays with the institution
RVer's position on the technical requirements of NIS2, what does (and never does) leave the headset, and the duties that stay with the institution.
What the clinical team sees in an RVer session record
What the Companion app records from each session, what stays on the clinician's side, and why RVer neither scores nor interprets what it records.
When a service asks for something that does not exist yet
The request too specific for a monolithic product’s roadmap is exactly the one a modular platform can say yes to.
Stroke and virtual reality: what the evidence shows (and what it does not)
The evidence points to a consistent pattern: the gain comes from adding therapy time, not from replacing the therapist. But there is real disagreement about immersion, and the economic case is not yet made.
ICU delirium: can Virtual Reality help prevent it?
What is known, and what is still to be proven, about using Virtual Reality as a non-pharmacological strategy to prevent delirium in the critical patient.
Virtual Reality in long-term integrated care in Portugal
Why long-term care units, convalescence, medium and long stay, are one of the settings where Virtual Reality for clinical use makes the most sense in Portugal.
Lying-down mode: Virtual Reality for bed-bound patients
How RVer aligns the horizon of the experience with the patient's head, bringing Virtual Reality for clinical use to those who are bed-bound, in palliative care or recovering.
Companion app: control the VR headsets remotely, with nothing to install
How the clinical team drives the Virtual Reality headsets remotely, manages several at once and stops a session instantly: all on the local network.
RVer Motion: guided movement in Virtual Reality, with every session recorded
A calm 3D coach demonstrates, the patient follows along, and the app counts repetitions and records the movement: the session no longer depends on motivation alone.
Virtual reality in hospitals: what studies say about length of stay
Hospitals in several countries use virtual reality. The evidence on procedural pain and anxiety is the strongest; on length of stay it is limited and depends on context.
RVer Neuro: cognitive stimulation in Virtual Reality
Seven cognitive stimulation exercises in Virtual Reality: attention, working memory, spatial reasoning and memory. The session activity log is available to the team.
Why modular software is better for a healthcare institution
Buying a monolithic block forces you to decide today what you will only know tomorrow. A modular system lets the institution start small and grow with real need.
Where the saving is: the four cost levers in hospitals and clinics
Sedation, room time, non-attendance and adherence: the four levers, the condition attached to each, the fifth that is not a saving, and the model with the term everyone forgets.
How to choose a virtual reality for clinical use solution: a checklist for healthcare institutions
Choosing virtual reality for clinical use is not choosing a headset. It is choosing validated content, ease of use, data security and support, with a pilot before you commit.
Clinical virtual reality in Portugal: where it is used, the rules and how to procure it (2026)
Care homes, hospitals, clinics and home care in Portugal have begun adopting virtual reality for clinical use. A guide to where it is used, the framing, and how to start.
Seated virtual cycling: VR bike rides that frail patients can do too
An immersive bike ride, always seated. The patient sees a ride through the countryside; the physiotherapist sees distance, cadence and left/right leg symmetry.
What is virtual reality for clinical use? A complete guide for healthcare professionals
It is not a video game or entertainment. It is a complementary clinical tool, used under supervision, with concrete applications in healthcare.
Fear of the MRI scan: how virtual reality helps with claustrophobia during the exam
The narrow tube, the noise, the stillness. For many patients an MRI is unbearable, and preparation makes all the difference.
Virtual reality physiotherapy: turning exercise into something patients want to do
The patient sees a game. The therapist sees rehabilitation. That is how you solve the hardest problem in geriatric physiotherapy: adherence.
Which virtual reality headset for healthcare? Quest 3, Pico 4 and Apple Vision Pro compared
The best headset for healthcare is not the most powerful: it is the one the team can clean, prepare and use in minutes, day after day.
How to fund virtual reality: budget, grants and alternatives to buying
There is no patient reimbursement, and medical device registration does not confer eligibility for grants. The main routes in order of speed, and the four-line document signers approve.
Virtual reality at home: how far therapy can leave the institution
What happens between the sessions at the institution? For many patients, that's where the gains are lost. Virtual reality at home can fill that gap, if it's done with judgement.
Four hours in the chair: how virtual reality helps during hemodialysis
Three times a week, three to four hours each time, with one arm held still. Hemodialysis is one of the settings where time weighs heaviest, and where virtual reality has the most to offer.
Why artificial intelligence isn't ready to be the clinician yet
It's not that AI is bad. It's that it can't yet do what a professional does beside a patient, and it can't be responsible for it.
No buffering, no relying on Wi-Fi: why RVer's content lives on the device
In a care-home room with weak Wi-Fi, streaming fails. So RVer doesn't stream: the content is already on the device.
Comfort and motion sickness in VR: why 360 video is gentler
Fear of feeling sick keeps many people away from virtual reality. But how the content is made changes everything, and 360 video is gentle by nature.
Returning to a familiar place: virtual reality and reminiscence therapy
Often it's the oldest memory that endures. Virtual reality makes it possible to return to the places of those memories, and meet the person who is still there.
Not entertainment: the validated library the clinical team chooses for each person
Any 360 video entertains. Few help. The difference is curation, and who chooses what for whom.
Why there's always a professional alongside: VR isn't an app left in the patient's hands
There's a vast difference between handing a tool to a professional and leaving a patient alone with an app. RVer was designed for the first.
Where virtual reality in healthcare is heading: 2026 trends
Virtual reality in healthcare has stopped being a promise and become a tool. Here are the trends defining 2026, without the noise.
Virtual reality for burn pain during wound care: what the evidence shows
Burn dressing changes are among the most painful procedures in care. Meta-analyses with over a thousand patients point to virtual reality as an effective complement for the pain: through immersive distraction.
Virtual reality for preoperative anxiety: what the research shows
The hours before an operation are among the most anxious in healthcare. Meta-analyses of randomized trials point to virtual reality as an effective, drug-free way to lower preoperative anxiety in adults and children.
Virtual reality during chemotherapy: distraction and comfort through cancer treatment
Hours hooked to an IV, between anxiety and nausea. Virtual reality offers cancer patients a way to mentally escape the treatment room, and the evidence is growing.
Fear of the dentist: how virtual reality helps overcome dental anxiety
Fear of the dentist makes many people postpone treatment for years. Virtual reality offers a simple way to make the visit more tolerable, and the evidence is encouraging.
Fear of needles and procedural pain: virtual reality's best-proven use
Of all VR applications in healthcare, distraction during painful procedures has some of the most solid evidence. Here's why.
Virtual reality in pediatrics: making procedures less frightening
Why immersion and play make virtual reality a natural tool for supporting children in hospital settings.
Palliative care: comfort and dignity with Virtual Reality
When the goal is comfort rather than cure, virtual reality offers moments of peace, escape and connection: for the patient and those beside them.
Class I Medical Device: what it means for VR in healthcare
What registration in EUDAMED and with INFARMED and MDR 2017/745 require, and why it matters for hospitals and clinics.
Virtual reality to help manage stress: what the research shows
Systematic reviews with thousands of participants point to relaxation-based virtual reality as a viable way to reduce stress. What we know, and what is missing.
Virtual Reality for pain management: how immersive distraction works
The mechanism behind distraction analgesia and why it is a relevant non-pharmacological option in clinical settings.
What it costs and what it returns: the guide to VR ROI in healthcare
There is no single sum, there are three: hospital, care home, and the one the evidence supports. Total cost line by line, the metric that predicts return, and how to prove it before signing.
Virtual reality in stroke rehabilitation: more therapy time
Virtual reality in stroke rehabilitation has solid evidence, mainly as a complement to conventional therapy. What Cochrane shows.
Cognitive stimulation with virtual reality in care homes and dementia care
Immersive scenarios evoke memories, stimulate orientation, and bring moments of presence and calm to patients, with or without dementia.
Virtual reality in dementia: reminiscence, calm, and moments of presence
Why calm, familiar immersive environments can offer moments of presence and tranquillity to people living with dementia.
Privacy and GDPR in healthcare virtual reality: why collecting no data is a design decision
The safest way to protect clinical data is not to collect it. How that design choice simplifies compliance in healthcare.
Hygiene and safety of virtual reality equipment in hospital settings
Equipment shared between patients needs a clear hygiene routine and comfort rules. What to consider in a hospital setting.
Virtual reality for clinical use from a nursing perspective: a tool at the bedside
Those closest to the patient benefit most from tools that calm without adding work. The role of VR in nursing.
How to integrate virtual reality for clinical use into the clinical workflow
A technology only helps if it gets used. How to fit virtual reality for clinical use into a team's daily routine without overloading it.
Virtual reality against burnout in healthcare workers
Studies test short virtual reality relaxation breaks during the shift to reduce stress and burnout in healthcare teams. What they show.
Virtual reality for chronic pain: what the evidence shows
Chronic pain is not acute pain that lasts longer. How virtual reality works in this context, and what trials in fibromyalgia and low-back pain show.
Virtual reality for better sleep: what the studies say about VR and insomnia
Recent studies test relaxation-based virtual reality as support for sleep. An honest reading of what the research shows about VR and insomnia.
Virtual reality in care homes and in hospitals: the same principle, different contexts
The same equipment, two different worlds: the acute pace of the hospital and the continuous well-being of the care home call for distinct uses of VR.
Virtual reality for anxiety disorders: what the clinical research shows
Virtual reality in the treatment of anxiety disorders gathers moderate-quality evidence. What the meta-analyses show, and their limits.
Virtual reality for treating phobias: the strongest evidence of all
In treating specific phobias, virtual reality exposure therapy reaches some of the strongest effects in all VR-in-healthcare research.
What the scientific evidence says about virtual reality in healthcare
Neither hype nor scepticism: an honest reading of what research already supports about virtual reality in healthcare, and what is still missing.
Managing anxiety in hospital settings with Virtual Reality
Before a procedure or during the wait, immersion can help patients feel calmer and more in control.
Family video calls in virtual reality: sharing the experience from afar
A video call where the family not only talks to the patient, but sees the same immersive environment, sharing the experience in real time.
Motor rehabilitation with Virtual Reality: more adherence, better outcomes
Rehab exercises become engaging tasks. Immersion raises adherence, and adherence is what makes recovery happen.
All topics
click to filterFor your setting
4 segmentsHospital
Procedural pain, pre-operative anxiety, and the eight questions IT will ask.
See the solution → Segment 02Residential care
Reminiscence, cognitive stimulation, uptake, and the time it really takes the team.
See the solution → Segment 03Palliative care
Lying mode, comfort, and the video call the family sees through the patient’s eyes.
See the solution → Segment 04Spas and wellness
Guided relaxation in a controlled setting, outside the clinical context.
See the solution →Still a question left unanswered?
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